Dead Rising

The Setting
The world... didn't end with the Zombie Apocalypse, weirdly enough, as the undead are somehow contained within limited spaces, either a shopping mall or a little town, though the former is the most recurring than the latter.

The past:
Somehow, a incident with someone trying to double the livestock cattle somehow managed the scientists on the experiment to find a certain insect species that killed the creatures it infected and brought them back as zombies.

The Present:
As a Gauntlet, it takes place nowhere close to the area where characters like Chuck Greene or Frank West, there's not much of a plot besides the objective of killing zombies, discovering what happened and escaping the eventual bombing that will happen in the span of a week.

Major Dangers
The Zombies, and the Psychopaths that will actively try to kill you as soon as they find you, not to mention that there are drawbacks that will bring stronger Zombies and Psychos.

Interesting Locations
Considering you cannot teleport yourself to the other areas of the place, you will be stuck on the rather generic city of Metport.

Power Explanation
Besides the Combo Weapons, done by the main characters and the Jumper if he wins the Gauntlet, not to mention the Exo Suit (Which may have not existed when the gauntlet was created.) which enhances your strength and endurance, there is not much to be told about this setting.

Things to Take
Infection Immune Human is a good thing to take, given that you may get unlucky when it comes to the Zombrex, depending of your choices, while things like the Safehouse may be what you need, given the reality that your Jumper will have to take a breather, is not like he has his powers for the time being, you know, most perks are useful on their own right, either giving you something of a eidetic memory or a complete sense of direction that you shouldn't have by any means.